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Unit 1: Meeting Challenges (Tied to ISTE Standard 3)  

Research and Information Fluency: Students apply digital tools to gather, evaluate, and use information.
a. Plan strategies to guide inquiry
b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media 
c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks
d. Process data and report results
Report Card Learning Targets
I can...
• Engage effectively in conversations by coming prepared, following discussion rules, building upon other’s ideas, draw conclusions, and summarize key ideas
• Ask and answer questions to demonstrate understanding by quoting accurately when referring to the text and drawing inferences
• Recognize and compare structures in texts (e.g., sequence, character, digital sources)
• Write informational texts to convey ideas with supporting details, quotations, and specific vocabulary
• Use context clues, affixes, and roots to determine the meaning of vocabulary words and phrases
• Recognize and apply grade-level phonics in multi-syllable words
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • Quizlet
  • Edmodo
  • Kidblog
  • Puppet Pals
  • Sock Puppets
  • It's Greek to Me
  • Stolen Statue
  • Short Circuit
  • Word Strips


 Unit 2: Doing the Right Thing (Tied to ISTE Standard 6)

Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
a. Apply existing knowledge to generate new ideas, products, or processes
b. Create original works as a means of personal or group expression
c. Use models and simulations to explore complex systems and issues
d. Identify trends and forecast possibilities 
I can...

• Ask and answer questions to demonstrate understanding by quoting accurately when referring to the text and drawing inferences
• Identify and summarize main ideas and key details
• Write narrative text to develop real or imagined experiences with a well-developed conclusion
• Use grammar skills when writing or speaking
• Apply grade level spelling when writing
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • My Story
  • I Tell a Story
  • Haiku Deck
  • Story Wheel
  • Wacky Web Tales
  • NearPod
  • Story Maker

Unit 3: Inventors and Artists (Tied to ISTE Standard 4)

Critical Thinking, Problem Solving, and Decision Making: Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
a. Identify and define authentic problems and significant questions for investigation
b. Plan and manage activities to develop a solution or complete a project
c. Collect and analyze data to identify solutions and/or make informed decisions
d. Use multiple processes and diverse perspectives to explore alternative solutions 
I can ...
• Ask and answer questions to demonstrate understanding by quoting accurately when referring to the text and drawing inferences
• Identify and summarize main ideas and key details
• Write opinion pieces using ordered reasons supported by facts and details
• Use technology to produce and publish writing
• Use grammar skills when writing or speaking
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • Bibme.org
  • Educreations
  • Show Me
  • Newspaper Clipping Generator
  • Compare and Contrast Map

Unit 4: Adapting (Tied to ISTE Standard 2)

Communication and Collaboration: Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats
c. Develop cultural understanding and global awareness by engaging with learners of other cultures
d. Contribute to project teams to produce original works or solve problems 
I can ...
• Engage effectively in conversations by coming prepared, following discussion rules, building upon other’s ideas, draw conclusions, and summarize key ideas
• Ask and answer questions to demonstrate understanding by quoting accurately when referring to the text and drawing inferences
• Describe and analyze points of view
• Use context clues, affixes, and roots to determine the meaning of
vocabulary words and phrases
• Recognize and apply grade-level phonics in multisyllable words
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • Vocabulary Spelling City
  • Context Clues Jeopardy
  • Kahoot!
  • Persuasion Map
  • Story Map
  • Worlds Worst Pet
  • Roots and Their Families
  • Jelly Fish




Unit 5: Adventures (Tied to ISTE Standard 5)

Digital Citizenship: Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.
a. Advocate and practice safe, legal, and responsible use of information and technology
b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity
c. Demonstrate personal responsibility for lifelong learning
d. Exhibit leadership for digital citizenship 
I can...
  • Identify and summarize main ideas and key details Recognize and compare structures in texts (e.g., sequence, character, digital sources)
  • Use technology to produce and publish writing
  • Write opinion pieces using ordered reasons supported by facts and details
  • Read grade level text fluently with accuracy, appropriate rate, and expression to support comprehension 
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • CSDdocs.org
  • My Story
  • Dragon Dictation
  • Audio Memos
  • Essay Map
  • Screen Chomp


Unit 6: The Unexpected (Tied to ISTE Standard 1)

Creativity and Innovation: Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

a. Apply existing knowledge to generate new ideas, products, or processes 
b. Create original works as a means of personal or group expression
c. Use models and simulations to explore complex systems and issues
d. Identify trends and forecast possibilities
Report Card Learning Targets

I can...
• Ask and answer questions to demonstrate understanding by quoting accurately when referring to the text and drawing inferences
• Identify and summarize main ideas and key details
• Write narrative text to develop real or imagined experiences with a well-developed conclusion
• Use grammar skills when writing or speaking
• Apply grade level spelling when writing
Suggested Technology Enabled Activities, Websites, Projects, Apps
  • Grammaropolis
  • Bluster
  • Grammar Gorillas
  • Utah Compose
  • BlendSpace
  • Haiku Deck


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supporting students in their progress toward college-, career-, and citizenship-readiness.

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